


I love Path of Exile (PoE) and have seen it grow from a game with decent potential, into a worthy competitor to Blizzard's Diablo IV. This also spills over into the world through shared world content, meaning that we can have bosses and events happening in an open world, which everyone can seamlessly be a part of. The game has a strong co-op focus, with the different classes able to synergize their abilities. The company has managed to prove over the decades that they are masters of storytelling, couple that with the deep and disturbing lore of the Diablo universe, the campaign will never be long enough for the likes of me. However, there was no disappointment at Blizzcon 2019, when Blizzard finally revealed the long-awaited sequel, Diablo IV. With many people paying 200$ for the Blizzcon ticket and hoping to see a sequel revealed at the event and then only receiving a mobile game, the disappointment was noticeable.

The Diablo franchise really hit its low point in 2018 with the reveal of Diablo Immortal, a mobile game, farmed out to an outside studio, with no apparent sequel in sight. Combine that with Blizzard, a company which is still loved by the public, despite the recent negative publicity. Starting with Diablo IV, the game has a long and illustrious legacy and is a legendary title. I believe it is a good time to discuss the strengths of both titles and maybe declare my bias somewhat. With both Blizzard and Grinding Gear Games unveiling sequels to their games, the excitement around both titles is bordering on the fanatical and, of course, rigorous debates are being held about which will be the better game.
